Game Design & Today’s Modern Products

John Romero, Game Development Icon of Doom Creator and Brenda Romero, Game Designer of Romero Games

In this fireside chat, we’ll learn from legendary video game designers why video game design isn’t just for games. It touches products of all kinds – including modern business applications.

Paul McAvinchey
Paul McAvinchey
paul@productcollective.com

For over 15 years, Paul has been building and collaborating on digital products with fast-growing startups and global brands, including AOL and WMS Gaming. Currently, he's a co-founder of Product Collective, a worldwide community of product people. Members collaborate on Slack, meet at INDUSTRY: The Product Conference, listen to Rocketship.fm, learn at Product Interviews and get a weekly brief that includes best practices in product management. In recent years he led business development at DXY, a leading product design firm in the Midwest, and product innovation at MedCity Media, a publishing startup acquired by Breaking Media in 2015.